Doctors believed the herbs would counter the "evil" smells of the plague and prevent them from becoming infected. This was thought to be the principal cause of the disease. The smell taken with the most caution was known as miasma, a noxious form of "bad air". The purpose of the mask was to keep away bad smells, such as the smell of decaying bodies. The beak could hold dried flowers (commonly roses and carnations), herbs (commonly lavender and peppermint), camphor, or a vinegar sponge, as well as juniper berry, ambergris, cloves, labdanum, myrrh, and storax. The mask had two small nose holes and was a type of respirator which contained aromatic items. The typical mask had glass openings for the eyes and a curved beak shaped like a bird's beak with straps that held the beak in front of the doctor's nose. The costume consists of a leather hat, mask with glass eyes and a beak, stick to remove clothes of a plague victim, gloves, waxed linen robe, and boots. Description Plague doctor outfit from Germany (17th century) ![]() However, the costume was mostly worn by late Renaissance and early modern physicians studying and treating plague patients. It is often seen as a symbol of death and disease. The clothing worn by plague doctors was intended to protect them from airborne diseases during outbreaks of bubonic plague in Europe. His nose-case is filled with herbal material to keep off the plague. 1656, of a plague doctor of Marseilles (introduced as 'Dr Beak of Rome'). Feats during this block mainly fill in some flavor for the character though Healing Bomb provides her with some ranged healing opportunities.Clothing worn by plague doctors that was intended to protect them from infection Paul Fürst, engraving, c. She does also explore her healing capabilities with Battle Medicine, almost exactly matching her Battlefield Medicine ability. More importantly during this block, Paracelsus can pick up several formulas. The lesser quicksilver mutagen and lesser war blood mutagen are the most pertinent as they serve to match her Emboldening Vapors, allowing allies to move faster and increasing their accuracy. She can even make use of the quicksilver mutagen herself to improve her accuracy with her bombs. She’ll want to keep up on the bombs mentioned at level one, but she may also consider picking up the junk bomb – this is the easiest way for her to inflict bleed on adversaries even if it doesn’t quite match how she doles out bleed in game. Her initial focus on skills will be for Crafting and Medicine so that she is able to treat her allies and keep up with her ability to make alchemical items. Given the multi-target effects of Paracelsus, effects such as Chemical Contagion that allow her to spread the poison fit well. However, she really captures the feel of her Plague Grenade and Blinding Gas with Plum Deluge to create a cloud of poison. ![]() Poisons hold her best chance at actually stealing actions from a target though even the most they can inflict is slowed (though a dose of gorgon’s breath could petrify a target). Perfect Debilitation empowers the debilitation tree that Paracelsus has explored throughout this build, making it so that only critical successes can avoid the conditions that she inflicts. As I believe I’ve mentioned in past builds for DD characters, Heroic Presence doesn’t make a lot of sense at first, but is intended to represent the heroes achieving a Virtue. Her Prescient Consumable is a feat more fitting to her alchemy-themed while building out of her Prescient Planner feat. ![]() With the wealth of knowledge she has achieved from her scouring of the ruins of the estate, Paracelsus has undoubtedly picked up some Disturbing Knowledge that she can share to weaken foes.
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